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Defined as a loss of control by a skater with the result that the majority of the skater's body weight is on the ice being supported by any other part of the body other than the blades. e.g. hand(s), knee(s), back, buttock(s) or any part of the arm.
Technical content that increases the difficulty of an element which may become part of the difficulty group of an element. Features such as pivoting, travelling, body movements, etc. are determined annually and published in a Skate Canada and ISU Communication.
A decision that is taken by an official (referee, judge, technical controller, technical specialist) in the live setting of the competition, and that the official considers to be a fair and correct interpretation of the rules given the particular circumstances at the time.
The visible double tracing of a skate that is straight (imprinted by the skater skating on one foot on both edges of the blade).
A toe jump with natural rotation that takes off from a backward inside edge; listed in the Scale of Values according to the number of revolutions.
Spin with a flying entrance:
These spins generally enter with a forward outside spiraling edge on the opposite foot the skater lands on. The spin is initiated by a forward outside three-turn creating a backward inside spinning edge.
The hand and arm positions are similar to those of the Closed or Waltz Hold. The partners simply turn slightly away from each other so that they both skate in the same direction.
See also: Crossed Foxtrot Hold
A program of a specified length, skated to music of the skater’s choice. The skater is free to choose the number and the type of elements to be included, subject to the requirements outlined in the requirements for individual assessments and competitions.